Take a look into DONT WALK's history including past editorials, creative concepts, model introduction shoots, zines, short films, and much more!


dont walk 16': hi-def surveillance society

Channelling the new security paradigm of the 21st century - the surveillance society - into physical and digital form. Faced with the threat of mass surveillance, DONT WALK produces an artistic commentary on the notion of privacy. A new culture of vulnerability has taken hold across the globe as states and their intelligence agencies vigilantly observe and react to security challenges that may pose a threat to their people. This new security paradigm is epitomized by the video recording devices, closed circuit television, and digital cameras that have become increasingly ubiquitous. 

Creative Director: Leigh Walderman


dont walk 15': mind/matter

An embellished canvas designed to unsettle and provoke, Mind/Matter showcases a surreal montage of objects and bodies inexplicably fused and paradoxically arranged. Closely related to Sigmund Freud’s concept of “fetishism”, the ordinary objects in Mind/Matter are fetishized as a result of the human ability to project our desires onto the mundane. However random these depicted objects may be, the meaning of the object itself is not nearly as significant as the implication human psychology gives it. Buried in Mind/Matter’s seemingly nonsensical images are opportunities to see the world, and our place in it, in a radically different way. Using the eye of an artist or poet, and not that of a scientist, we explore the realm of the unconscious without recourse to the logic of material, everyday reality.

Creative Director: Leigh Walderman & Assistant: Martin Lyle